May 2008

Monthly Archive

The Uncanny Valley

Posted by 3Dfool on 29 May 2008 | Tagged as: 3D, Animation, Uncategorized, VFX

This clip from 30 Rock is great. It simply describes the phenomenon of the Uncanny Valley. This is why going for realism in CG is very difficult. The closer you are to real, the more you plummet in to the valley of repulsion. Even if you nail something as looking 100% perfect human reality. There is a lack of emotion and a connection to the real that the effect lacks, and thus we feel as there’s something not there. Even in the best moments of photo real CG like in Beowulf or Final Fantasy, it was still uncomfortable and unnerving.

TD Vision update

Posted by 3Dfool on 23 May 2008 | Tagged as: 3D, Tech

TD Vision has some interesting tech. I’m really interested in where they are going with their 2D/3D codec and how this can bring about mass media production of 3D stereoscopic films for HD home video.

Link on Engadget Clicky

Speed Racer VFX

Posted by 3Dfool on 07 May 2008 | Tagged as: Movies, VFX

Here’s a link to a great article and interview with John Gaeta, the VFX Sup on Speed, all about the effects and look of this summers live action anime adaptation. I’m really looking forward to this one, and there’s allot of meat, pictures, and even some breakdowns of shots in this article. Enjoy!

Click here to read the interview at VRMAG