3D
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Dimensionally Seeing
Archived Posts from this Category
Posted by Daniel Smith on 25 Jan 2008 | Tagged as: 3D, Movies
Burbank, CA - January 24, 2008 - The Walt Disney Studios is taking the latest advances in digital 3-D technology “to infinity and beyond” with ambitious plans to debut new Disney Digital 3-DTM versions of Disney- Pixar’s “Toy Story” on October 2nd, 2009, and “Toy Story 2″ on February 12th, 2010, it was announced by Dick Cook, chairman of The Walt Disney Studios. Both of these beloved animated features are being newly converted to 3-D in advance of the June 18th, 2010 release of Disney-Pixar’s “Toy Story 3,” which is being produced as a 3-D motion picture and will represent the state-of-the-art for the genre. Veteran Pixar filmmaker Lee Unkrich (co-director “Toy Story 2″) is directing.
Academy Award®-winning filmmaker John Lasseter (director of the first two “Toy Story” films and chief creative officer for Disney and Pixar Animation Studios) will personally oversee the creative side of the 3-D conversions for “Toy Story” and “Toy Story 2″ with his acclaimed team of technical wizards handling all the necessary steps in the conversion process.
In converting “Toy Story” and “Toy Story 2″ to state-of-the-art 3-D films, the technical team is retrieving all of the original digital elements and rebuilding them in 3-D.
Original Press release….
http://www.aintitcool.com/node/35398
Posted by Daniel Smith on 04 Jan 2008 | Tagged as: 3D
Mitsubishi has developed this prototype 3D television that requires no glasses and displays a fully 3D view to the screen. The video is very good at explaining the basic process. If they can get this down to a consumer level this will be very cool.
Posted by Daniel Smith on 20 Nov 2007 | Tagged as: 3D, Animation, Movies, Reviews
I have seen Beowulf in 3D Imax at the transit road Regal 18 in Lancaster. The movie itself was less than stellar. I found myself bored at times as the characterizations were flat and uninteresting. I felt like the actors were restrained by their mocap suits and lack of real sets in the CG extravaganza. It lacked passion and fire. Ironically both were rendered nicely as CG effects. The CG was amazingly real. Too real. The realism was so real that it required more of it to convey the emotions of the acting. The most successful character was Grendel, who was the most unrealistic. his deformed caricatured tortured visage worked better as a cg character then the photo real humans did. I think this is part of that uncanny valley. Things that are too real, don’t look right, because they are not 100%.
Now the 3D part of the film was very well done. Most of the action lay behind the screen depth with very little breaking frame. There were a few eye poke moments that were uncalled for and stood out as “HEY THIS IS 3D and WE ARE GOING TO SHOW IT!” They were unnecessary and broke the illusion of the reality pulling you out of the film.
Overall I’d recommend seeing it in 3D for there is no bigger 3D spectacle than Beowulf. The film was better than most, but still lacking.Its nice to see an animated film that is not designed for children, but in a bold experiment gone wrong, its not good enough nor will audiences embrace this kind of film for it to be a sounding bell for mature animation in the states.
Posted by Daniel Smith on 12 Nov 2007 | Tagged as: 3D, Site News
So its been a while since Ive done anything on the interweb. I am updating my blog and I will try to update it each day in some regrade into the future. I have stated to develop a new DVD training series for visual effects. I have a new digital camera with a 3D stereoscopic lens from Loreo thats allot of fun, and I will be terraforming my own website Danimation.com over in the very near future. In fact this blog will be a part of that site.
So many things to do. I will post a little image from my 3D as a taster of future fun…